To me it seems like it really got rolling with Apple - Steve Jobs decision to stop doing the more richly detailed skeuomorphic designs. Which prompted flat redesigns in iOS 7 and OSX, and I think many developers followed suit to either look like today's Apple or not to be the nail to be hammered down in the iOS community. Also attributed is Microsoft Zune and Metro design work.
Historically flat design is a form of minimalist design articles point to it being rooted in Soviet design styles.
IMO, flat design, when skilfully used, can look really good. Of course there is quite a bit of bad flat design out there, just as there is of any other design style.
And don't worry, trends cycle with time, so it stands to reason we'll be seeing some more depth on our screens again some time in the not-too-distant future. (Depth of design, that is, not necessarily depth of content ;-) )
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[ 3.3 ms ] story [ 22.0 ms ] threadHistorically flat design is a form of minimalist design articles point to it being rooted in Soviet design styles.
IMO, flat design, when skilfully used, can look really good. Of course there is quite a bit of bad flat design out there, just as there is of any other design style.
And don't worry, trends cycle with time, so it stands to reason we'll be seeing some more depth on our screens again some time in the not-too-distant future. (Depth of design, that is, not necessarily depth of content ;-) )
https://en.wikipedia.org/wiki/Metro_%28design_language%29