Show HN: Hypatia 0.2, a 2D adventure game engine
My name is Lillian (see: http://about.lillian.link/), and I just released version 0.2 of my MIT-licensed game engine, Hypatia(http://lillian-lemmer.github.io/hypatia/).
Hypatia is a game engine for single player 2D action adventure games. You can use it to make a game like Legend of Zelda: Oracle of Ages and Oracle of Seasons. Hypatia is aimed at non-programmers and programmers alike.
I'm seeking any sort of feedback.
Hypatia supports FreeBSD first, but has great support for just about any platform (https://github.com/lillian-lemmer/hypatia/wiki/Platform-Support). Maybe that fact should be more front-and-center? I'm not too worried.
Hypatia is currently in alpha. Though, the wiki does elaborate on how nonprogrammers can use Hypatia to make a game (https://github.com/lillian-lemmer/hypatia/wiki/Nonprogramer-Guide).
If you're interested in contributing, I could really use people testing it out, making their own scenes, tilemaps, and such, proofreading documentation. Here's a list of ways you can support/contribute to/help Hypatia (includes donations): https://github.com/lillian-lemmer/hypatia/wiki/Support-the-Project.
Website: http://lillian-lemmer.github.io/hypatia/
GitHub: https://github.com/lillian-lemmer/hypatia
Wiki: https://github.com/lillian-lemmer/hypatia/wiki
My major contact methods:
@LilyLemmer on twitter
lillian.lynn.lemmer@gmail.com
There are tons of ways to get in contact with me, see what I'm up to, or just get personal with me. Here's a list of pretty much every online account I own for Hypatia or otherwise: https://github.com/lillian-lemmer/hypatia/wiki/Profiles.
Thank you for your time!
42 comments
[ 1.9 ms ] story [ 105 ms ] threadIt's aimed at nonprogrammers and programmers alike, actually. ;D
Seems like a nice engine though, I'll have a proper look later
I'm really glad you think it seems nice. I eagerly await to hear what you think.
1. http://www.mapeditor.org/
https://github.com/lillian-lemmer/hypatia/issues/37
Side note: clever website domain (http://about.lillian.link/), I like it. The site itself is nice too, particularly the embedded video of Hypatia is much better than a long description.
Yes, I would have to agree with you regarding your point.
This is really cool, and... what an awesome first post! I'm probably biased, but I love seeing game-related "Show HN" posts!
Wishing you all the best!
P.S. dang is one of HN's admins/moderators. dang, if you're out there, a kind request to add "Show HN" to this post, if possible.
@lillian-lemmer, just so you know, the latest "Show HN" posts will surface here: https://news.ycombinator.com/show . This link ("Show") is at the top of the page.
I'm really glad you enjoyed the post and the software. :) I'm sorry I neglected to utilize the "Show HN" feature. I'll be sure to utilize it in the future!
And from there, the rabbit hole just got deeper and deeper. :)
Just one suggestion, I think you should avoid the installation scripts for distros, and leave them to package maintainers (I would for example love to see this properly in Debian). Also the windows zip in demo would probably be patched out (maybe you should make it a separate download on your website).
Keep the good work! All best.
https://lillian-lemmer.github.io/releases/hypatia-demo-windo...
Glad you enjoy! And thanks for the advice.
I should really try making an absurdly detailed and animated, large map. :)
Thank you for some really awesome questions! I'd love it if you were to tinker with it yourself. :) I'm really glad you got a kick out of it. Thank you for your time and thoughtful questions.
EDIT: Oh, just to clear something up, you know that Pygame is a Python wrapper SDL plus some other low level libraries, right? http://www.pygame.org/wiki/about reads:
"Uses optimized C, and Assembly code for core functions. C code is often 10-20 times faster than python code, and assembly code can easily be 100x or more times faster than python code."
Also, I'm really happy you like the concept and I'm even happier that you enjoyed the non-programmer manual I wrote. <3 It feels really good to give back, full circle, with a game engine which can be used by nonprogrammers, after all, OHRRPGCE got me into programming. :)