Ask HN: Software Contractor Question
I was hired in to be a local onsite embedded C developer and tune the performance of the companies "framework" which is largely a big program that is modified via scripts for each customer and loads device drivers in a sem-modular way. Its performance has degraded highly over the past 6 years its been in production. And it has extreme issues with scalling.
After 4 rounds of HR interviews, 1 code test, 2 technical phone interviews, and 2 in person technical interviews I was hired. The interview tasks were simple. Find simple things or explain how things work within the code base, based on guided questioning to see if I could read and comprehend code I'd be working in.
On the first day of work I was assigned ~20 bugs to fix in my first week. I immediately asked if I'd recieve any other training on the platform (or if there was plateform documentation) as I've only spent approximately <1hr with the company's code base. To which I was told there is none, and I'd likely recieve some in a week or two, and "sit tight and wait" until then.
Is it unreasonble to contact my contracting agency and ask them about the situtation?
3 comments
[ 3.2 ms ] story [ 14.3 ms ] threadAnd, unfortunately, you may find that this is the situation and you have to live with it. My first job was very similar. I worked as an embedded C developer at a laser printer manufacturer, and I had to fix bugs in a giant codebase with basically no documentation on the software itself. It was a sink or swim situation, discouraging at first but once I got over the learning curve I did fine.
On top of this is a monolithic object model. With every device produced by the company (the company does PCB fabs) supported within the code base, literally hundreds of thousands of devices.