Ask HN: Tutorials for game engine development?
Can someone provide tutorials / resources for developing a game engine from scratch? I'm mostly interested in how the physics is done, followed by the rendering. I don't have a specific use or project in mind as I'm simply just curious and would like to have a general understanding.
7 comments
[ 5.3 ms ] story [ 19.8 ms ] threadI stopped trying to follow it all after about 30 episodes and just pick and choose the parts I find interesting at the moment from the youtube archives (https://www.youtube.com/channel/UCaTznQhurW5AaiYPbhEA-KA).
I am watching the series too. I paid the $15 to support the efforts.
Cocos2d-x - cocos2d-x.org
They also have forums to jump in and ask questions: discuss.cocos2d-x.org
There is even a Programmers Guide to get you started: cocos2d-x.org/programmersguide
ping me on there if you want to chat about game stuff @slackmoehrle
If you're looking to find out how a physics engine works you should check out Box2D, it's an open source 2D physics engine. https://github.com/erincatto/Box2D