It might be helpful to play Single Player against AI first to get a sense of how the game works. It's possible that what happened with your game was that it was your opponent's turn first but they didn't place any tiles.
It looks like there may be an issue where if you start an online game and disconnect, you can't connect to anyone again without refreshing. I'm trying to figure out what's causing this.
I do apologize for all the issues - as far as I can tell, this is the first time anyone's made an online multiplayer game in Elm, and there's definitely some kinks still to be worked out.
As a temporary measure for the can't-connect-after-quitting-to-main-menu issue, quitting to the main menu now refreshes the page instead. Not the cleanest solution, but at least it works for now.
For these who don't know: Kalevala is the name of the Finnish epic about the origin of the world. As a Finn, I'm interested in why you chose Kalevala as the theme of your project?
We based it on a board game called Voluspa about Norse mythology, and we figured that since Finland is right next to Sweden, it was an appropriate reskin. Also, we think Finnish mythology is way cool.
I'm getting a mixed content warning over HTTPS due to Google Fonts. I think using a scheme-less URL (://... instead of http://) would resolve the issue.
6 comments
[ 3.4 ms ] story [ 28.1 ms ] threadThe view rules button isn't working.
Now not getting a match?
The View Rules button should work now - in case there are still issues, you can see the rules here: http://alexnisnevich.github.io/kalevala/rules.html
It might be helpful to play Single Player against AI first to get a sense of how the game works. It's possible that what happened with your game was that it was your opponent's turn first but they didn't place any tiles.
It looks like there may be an issue where if you start an online game and disconnect, you can't connect to anyone again without refreshing. I'm trying to figure out what's causing this.
I do apologize for all the issues - as far as I can tell, this is the first time anyone's made an online multiplayer game in Elm, and there's definitely some kinks still to be worked out.