This looks awesome! From the isometric perspective, how did you do the walls or vertical stuff in general? I have done a few game like that and always find it to be a struggle in 2D.
I agree, as someone who has the goal for commercial purposes it seems like AI generated assets are a no go. As for people who make games for pleasure, unless you have a personal issue with AI I don’t see the issue. As…
I also have a personal stigma against AI art (for commercial purposes) because I don’t see the cost vs the value doesn’t add up to me. I am trying to see if my own bias was negatively effecting my progress or if staying…
> In the second part of the question you asked if you should just learn all of the skills...buddy, does that question not answer itself? Yes I agree, I don't think I worded my post well. I want to learn all the skills…
Yes I agree for the most part, I do wonder about the customer sentiment. Maybe it is a vocal minority, it would be interesting to see the impact on sales.
This looks awesome! From the isometric perspective, how did you do the walls or vertical stuff in general? I have done a few game like that and always find it to be a struggle in 2D.
I agree, as someone who has the goal for commercial purposes it seems like AI generated assets are a no go. As for people who make games for pleasure, unless you have a personal issue with AI I don’t see the issue. As…
I also have a personal stigma against AI art (for commercial purposes) because I don’t see the cost vs the value doesn’t add up to me. I am trying to see if my own bias was negatively effecting my progress or if staying…
> In the second part of the question you asked if you should just learn all of the skills...buddy, does that question not answer itself? Yes I agree, I don't think I worded my post well. I want to learn all the skills…
Yes I agree for the most part, I do wonder about the customer sentiment. Maybe it is a vocal minority, it would be interesting to see the impact on sales.