(No reply button under your other comment either) Thats a pretty sweet API, never seen that before, thanks! I'm going to play around with it a bit to see what it can do!
The other piece of magic you are doing is sending in the keystrokes / mouse movements. If you're running multiple iOS simulators on a Mac, how are the key presses / mouse movements not interfering with other users?
The one piece that puzzles me is how the frames are being captured from the iOS simulator. Are you launching multiples per user account, where each one is a different session at a different portion of the screen, and…
Maybe, but then launching multiples and capturing the screen of them to send off through the sockets seems like there must be something in between. I wonder if its able to see where the session windows are on the screen…
Clickable: http://www.tiny.cc/tinderoid
(No reply button under your other comment either) Thats a pretty sweet API, never seen that before, thanks! I'm going to play around with it a bit to see what it can do!
The other piece of magic you are doing is sending in the keystrokes / mouse movements. If you're running multiple iOS simulators on a Mac, how are the key presses / mouse movements not interfering with other users?
The one piece that puzzles me is how the frames are being captured from the iOS simulator. Are you launching multiples per user account, where each one is a different session at a different portion of the screen, and…
Maybe, but then launching multiples and capturing the screen of them to send off through the sockets seems like there must be something in between. I wonder if its able to see where the session windows are on the screen…
Clickable: http://www.tiny.cc/tinderoid