I guess the one to step in is Ruffle
I don't think Ruffle is HTML5. something about Web assembly and rust?
yeah, pretty much. they're even making new ones, too
true, I guess thats why Ruffle is so popular now
for sure. what with people making new flash stuff for the NG flash jams and all. thank goodness for Ruffle.
if it ever decides to work, lmao.
Ruffle has been getting pretty good. Lots of customization. I hope they can improve the performance at some point, and keep all the options.
Absolutely. Get the authoring software, (I hear a certain animate archive has them) and post to NG like all the Flash forward jammers have Ruffle works wonders
that's true. I think a few flash games did a split swf thing for DRM purposes, and yeah. look where that got them... lost media ahoy for html5
while that might be true, its probably more true that they want to own the internet (see: nonstandard changes within chrome, forcibly making chromium dominant, the AMP debacle) and adobe SWF files aint google
now that is the real flaw of flash, and the most overlooked bit. all the while people (and adobe) were making login pages and security within flash (which is insane, you don't use an animation tool for those!) they…
and then adobe spit on all of it. what a waste, and its all on adobe.
nah, HTML5 was and still isn't good enough for a straight conversion, as years of flash ""alternatives"" have shown us.
>adobe didn't want to pay for rewrites or bugfixes yeah, its a wonder they ever bought it to start with, then you don't just buy someone's entire workflow and then not fix any of it. not at least, if you intend for…
oh god, autodesk. don't remind me. exactly correct.
not only that, the shovelware scene proved that it was piss easy to use, and powerful (especially in the later years) see as many html5 gaming webpages lately? yeah, no. the 'death' of flash killed the browser game and…
yeah I remember that people demonized flash so much for that and turned a blind eye once html and javascript was given that power. jokes on them now, I guess not to mention flash content could run on a potato, while…
good pick.
yeah. the closest to getting flash back is Ruffle, which works pretty well, and Newgrounds does flash game jams still, so it ain't all dead
would it solve the problems? absolutely. would browser vendors pick it up for a standard? almost definitely not. though, nothing is stopping anyone from creating new flash games, videos, etc. the software is out there,…
yeah, lots of Flash games were actually innovative. plenty of developers got their start on NG with flash before moving on to make console or steam games. flash had plenty of shovelware, but you can still make…
a lot of people tended to get CC0 music, free, and didn't need to make their own though most of the actually good flash games had an artist make music specifically for the game
did you report that to the bug tracker?
I guess the one to step in is Ruffle
I don't think Ruffle is HTML5. something about Web assembly and rust?
yeah, pretty much. they're even making new ones, too
true, I guess thats why Ruffle is so popular now
for sure. what with people making new flash stuff for the NG flash jams and all. thank goodness for Ruffle.
if it ever decides to work, lmao.
Ruffle has been getting pretty good. Lots of customization. I hope they can improve the performance at some point, and keep all the options.
Absolutely. Get the authoring software, (I hear a certain animate archive has them) and post to NG like all the Flash forward jammers have Ruffle works wonders
that's true. I think a few flash games did a split swf thing for DRM purposes, and yeah. look where that got them... lost media ahoy for html5
while that might be true, its probably more true that they want to own the internet (see: nonstandard changes within chrome, forcibly making chromium dominant, the AMP debacle) and adobe SWF files aint google
now that is the real flaw of flash, and the most overlooked bit. all the while people (and adobe) were making login pages and security within flash (which is insane, you don't use an animation tool for those!) they…
and then adobe spit on all of it. what a waste, and its all on adobe.
nah, HTML5 was and still isn't good enough for a straight conversion, as years of flash ""alternatives"" have shown us.
>adobe didn't want to pay for rewrites or bugfixes yeah, its a wonder they ever bought it to start with, then you don't just buy someone's entire workflow and then not fix any of it. not at least, if you intend for…
oh god, autodesk. don't remind me. exactly correct.
not only that, the shovelware scene proved that it was piss easy to use, and powerful (especially in the later years) see as many html5 gaming webpages lately? yeah, no. the 'death' of flash killed the browser game and…
yeah I remember that people demonized flash so much for that and turned a blind eye once html and javascript was given that power. jokes on them now, I guess not to mention flash content could run on a potato, while…
good pick.
yeah. the closest to getting flash back is Ruffle, which works pretty well, and Newgrounds does flash game jams still, so it ain't all dead
would it solve the problems? absolutely. would browser vendors pick it up for a standard? almost definitely not. though, nothing is stopping anyone from creating new flash games, videos, etc. the software is out there,…
yeah, lots of Flash games were actually innovative. plenty of developers got their start on NG with flash before moving on to make console or steam games. flash had plenty of shovelware, but you can still make…
a lot of people tended to get CC0 music, free, and didn't need to make their own though most of the actually good flash games had an artist make music specifically for the game
did you report that to the bug tracker?