Pretty fun. My favorite feature so far is bullets bouncing off metal buildings. The server-side movement is unfortunate, but understandable. At first I thought the brown crates were just barriers, but I learned pretty…
My biggest struggle is knowing why a certain thing is done. I don't want to simply build on a layer of magic, I want to know why I am using a particular framework or library. But without much experience having done it…
Pretty fun. My favorite feature so far is bullets bouncing off metal buildings. The server-side movement is unfortunate, but understandable. At first I thought the brown crates were just barriers, but I learned pretty…
My biggest struggle is knowing why a certain thing is done. I don't want to simply build on a layer of magic, I want to know why I am using a particular framework or library. But without much experience having done it…