It feels like Doom Scroller at the time, was created to enhance user experience and it is not pushed to drive further increases in profitability to the point where it is a detriment to society. I am curious to see if…
Based on my anecdotal evidence, the major factors that seems to affect regions with high suicide rates are: - Isolation/ lack of community connection: Isolated individuals tend to have less social feedback loops, which…
The title doesn't seem to be misleading, it seems to be boardline. How would you re-write the title in a way that is engaging and still gets the point across?
It feels like Doom Scroller at the time, was created to enhance user experience and it is not pushed to drive further increases in profitability to the point where it is a detriment to society. I am curious to see if…
Based on my anecdotal evidence, the major factors that seems to affect regions with high suicide rates are: - Isolation/ lack of community connection: Isolated individuals tend to have less social feedback loops, which…
The title doesn't seem to be misleading, it seems to be boardline. How would you re-write the title in a way that is engaging and still gets the point across?