You may appreciate the game Split/Second, its in a similar vein.
You may want to have a look at build123d. Its a Python library with an active and accessible community.
Have you considered Build123D for CAD code? I am also procedurally generating marble tracks and 3D printing them for about a year now and found that library very useful. The community is very active and its very similar…
Small world, I opted for a Gosper curve myself, but when it got too big, cut out specific pieces and connected those. It gives everything a uniform look while allowing to fill the space in a different way.
This is really quite interesting and similar to a project I'm working on. I've been using procedural generation to generate a marble dexterity track similar to a Perplexus. My tools are mainly Python, the Build123D…
Very interesting read. I half expected a reference to the recent game Stray, where a cat finds itself in a robot occupied city and tries to find a way out.
Lovely. Reminds me of CADQuery and Build123D. Being able to programatically do CAD design "normally" done with GUIs.
This is really quite interesting, would like to integrate this into the open source application Handheld Companion [1]. [1] https://github.com/Valkirie/HandheldCompanion
Since you mentioned the ROG Ally, if you are looking for a handheld without a screen (basically a controller with a built in computer) you may like the Tecno Pocket Go. Also, great pun with being blind and "excited…
This is an amazing resource, which helped me greatly implement various P, PI, PID and PI-D algorithms in my open source C# application for Wattage (TDP) control on APUs for handheld gaming devices based on FPS sensor…
Im still on Winamp, still got the keyboard keys in my muscle memory.
We've been happily using this algorithm for motion sensor (IMU, gyroscope and accelerometer) filtering to game control input for some time in the open source application Handheld Companion [1]. There's also another nice…
LiDAR sensors, like for example from SICK can have multiple 'layers' of sensors, which combined with various algorithms can handle rain pretty good.
> In the case of Robotron 2084 it's amazing because nothing today offers the same gameplay: you need two 8-directions joystick, on to move in one of 8 directions and the other joystick to fire in one of 8 directions.…
There's an XKCD for almost every occasion: https://xkcd.com/1782/
Bill Hicks (stand up comedian) has a nice sketch on this, "If you work in marketing or advertisement, kill yourself". Note, it's from the 90s.
Up to a point that text makes a lot of sense for describing a PID controller, which is a form of control that only really looks at error and tries to get it to zero.
> The ‘Pompei’ trilobites are so remarkable because they are not flattened or deformed like many fossils and every leg is arranged as it was in life Going from a 2D image to 3D must be really quite something!
Thank you!
Cookie wall, pay wall... How can I read this?
And no color highlights either!
Perhaps because of the "dev in chat" meme reference? When (game) developers would show up in the public chat channel.
Respectfully, doesnt sharing this information ensure that whoever is behind LockBit can improve and fix it? Surely that isnt desirable?
Do you have some examples of results when running this for a few days? Or perhaps, 20 years? ;-)
Seems nice, tried it on a really small repo of mine. Painfully reminded me that my main project has a way to large repo size because we store binaries in them. Would be nice if they offered discounts for open source…
You may appreciate the game Split/Second, its in a similar vein.
You may want to have a look at build123d. Its a Python library with an active and accessible community.
Have you considered Build123D for CAD code? I am also procedurally generating marble tracks and 3D printing them for about a year now and found that library very useful. The community is very active and its very similar…
Small world, I opted for a Gosper curve myself, but when it got too big, cut out specific pieces and connected those. It gives everything a uniform look while allowing to fill the space in a different way.
This is really quite interesting and similar to a project I'm working on. I've been using procedural generation to generate a marble dexterity track similar to a Perplexus. My tools are mainly Python, the Build123D…
Very interesting read. I half expected a reference to the recent game Stray, where a cat finds itself in a robot occupied city and tries to find a way out.
Lovely. Reminds me of CADQuery and Build123D. Being able to programatically do CAD design "normally" done with GUIs.
This is really quite interesting, would like to integrate this into the open source application Handheld Companion [1]. [1] https://github.com/Valkirie/HandheldCompanion
Since you mentioned the ROG Ally, if you are looking for a handheld without a screen (basically a controller with a built in computer) you may like the Tecno Pocket Go. Also, great pun with being blind and "excited…
This is an amazing resource, which helped me greatly implement various P, PI, PID and PI-D algorithms in my open source C# application for Wattage (TDP) control on APUs for handheld gaming devices based on FPS sensor…
Im still on Winamp, still got the keyboard keys in my muscle memory.
We've been happily using this algorithm for motion sensor (IMU, gyroscope and accelerometer) filtering to game control input for some time in the open source application Handheld Companion [1]. There's also another nice…
LiDAR sensors, like for example from SICK can have multiple 'layers' of sensors, which combined with various algorithms can handle rain pretty good.
> In the case of Robotron 2084 it's amazing because nothing today offers the same gameplay: you need two 8-directions joystick, on to move in one of 8 directions and the other joystick to fire in one of 8 directions.…
There's an XKCD for almost every occasion: https://xkcd.com/1782/
Bill Hicks (stand up comedian) has a nice sketch on this, "If you work in marketing or advertisement, kill yourself". Note, it's from the 90s.
Up to a point that text makes a lot of sense for describing a PID controller, which is a form of control that only really looks at error and tries to get it to zero.
> The ‘Pompei’ trilobites are so remarkable because they are not flattened or deformed like many fossils and every leg is arranged as it was in life Going from a 2D image to 3D must be really quite something!
Thank you!
Cookie wall, pay wall... How can I read this?
And no color highlights either!
Perhaps because of the "dev in chat" meme reference? When (game) developers would show up in the public chat channel.
Respectfully, doesnt sharing this information ensure that whoever is behind LockBit can improve and fix it? Surely that isnt desirable?
Do you have some examples of results when running this for a few days? Or perhaps, 20 years? ;-)
Seems nice, tried it on a really small repo of mine. Painfully reminded me that my main project has a way to large repo size because we store binaries in them. Would be nice if they offered discounts for open source…