Coldfires are definitely still in production.
68060 - 600 nm
I suspect geometric kernels and 2D/3D renderers don't fall into the "easy to parallelize" category. Of course there are functions that use multiple threads, but it's not obvious how you could build the core system to do…
Coldfires are definitely still in production.
68060 - 600 nm
I suspect geometric kernels and 2D/3D renderers don't fall into the "easy to parallelize" category. Of course there are functions that use multiple threads, but it's not obvious how you could build the core system to do…