That actually makes a lot of sense to improve performance on specific parts. Think about generating lookup tables at compile time for example. Instead of having a separate script generating them, you can keep the…
Not really but quoting the Readme: "RustyHermit is a rewrite of HermitCore in Rust developed at RWTH-Aachen." They wanted to keep the Hermit most probably
I mean, if you have one task to do only, multi-tasking is kind of pointless yes
This was my internship subject (in another company) just before I graduated, I wonder what they used for the Perceptual Hash, ours was SIFT features. Happy to see that what I implemented would have been able to scale…
That actually makes a lot of sense to improve performance on specific parts. Think about generating lookup tables at compile time for example. Instead of having a separate script generating them, you can keep the…
Not really but quoting the Readme: "RustyHermit is a rewrite of HermitCore in Rust developed at RWTH-Aachen." They wanted to keep the Hermit most probably
I mean, if you have one task to do only, multi-tasking is kind of pointless yes
This was my internship subject (in another company) just before I graduated, I wonder what they used for the Perceptual Hash, ours was SIFT features. Happy to see that what I implemented would have been able to scale…