The trade off they're talking about is to arrive at the same end product. The reason games are typically released as "fetuses" is because it reduces the financial risk. Much like any product, you want to get it to…
I found "This New Ocean" by William E. Burrows to be a rather good account of the first space race, as it covers both sides in an equal amount of detail.
The content, e.g. quests, map, npcs, dialog, etc are all in proprietary formats (Runescript and various config formats) but this doesn't compile to Java - it's simply loaded by the engine. The engine, server and client,…
The trade off they're talking about is to arrive at the same end product. The reason games are typically released as "fetuses" is because it reduces the financial risk. Much like any product, you want to get it to…
I found "This New Ocean" by William E. Burrows to be a rather good account of the first space race, as it covers both sides in an equal amount of detail.
The content, e.g. quests, map, npcs, dialog, etc are all in proprietary formats (Runescript and various config formats) but this doesn't compile to Java - it's simply loaded by the engine. The engine, server and client,…