That is pretty much correct, except we are creating normal maps, depth maps, and ambient occlusion maps (and anisotropy maps but I haven't talked much about that yet). The diffuse map is something the artist will have…
I'm new here so I don't really know the etiquette. Would I be out of line posting a link to the Kickstarter campaign here when it happens? It's in four days. I don't yet have a feel for how Hacker News feels about…
Thanks! And, that javascript canvas demo is relevant to my interest - thanks for the link! You're right in your suspicion that depth map generation in Sprite Lamp is not a silver bullet for stuff like that. Images with…
My girlfriend (who is responsible for most of the art in the examples) and I pretty much reacted the same way when we first got the algorithm working. It was one of those things that went from 'not working at all' to…
If only! I'm Australian, and Kickstarter only opens to our projects on November 13th (which, assuming it gets approved in a timely fashion, is when Sprite Lamp is going live).
Holy moly. I'm the guy that's working on Sprite Lamp, and I just woke up to this thread (and a giant spike in my web traffic). Thanks everyone for the enthusiasm and support! I guess I don't have anything general to say…
That is pretty much correct, except we are creating normal maps, depth maps, and ambient occlusion maps (and anisotropy maps but I haven't talked much about that yet). The diffuse map is something the artist will have…
I'm new here so I don't really know the etiquette. Would I be out of line posting a link to the Kickstarter campaign here when it happens? It's in four days. I don't yet have a feel for how Hacker News feels about…
Thanks! And, that javascript canvas demo is relevant to my interest - thanks for the link! You're right in your suspicion that depth map generation in Sprite Lamp is not a silver bullet for stuff like that. Images with…
My girlfriend (who is responsible for most of the art in the examples) and I pretty much reacted the same way when we first got the algorithm working. It was one of those things that went from 'not working at all' to…
If only! I'm Australian, and Kickstarter only opens to our projects on November 13th (which, assuming it gets approved in a timely fashion, is when Sprite Lamp is going live).
Holy moly. I'm the guy that's working on Sprite Lamp, and I just woke up to this thread (and a giant spike in my web traffic). Thanks everyone for the enthusiasm and support! I guess I don't have anything general to say…