Location: Brazil Full Remote: Yes Full profile is on LinkedIn: https://www.linkedin.com/in/eduardo-lemos-rocha-3198a5149/ Website: https://duing.dev/ Technologies: Haskell, Clojure, OCaml, F#, Racket, Erlang, LFE.…
There are images and a gif in the repository: https://github.com/Dr-Nekoma/lyceum You can also check it out a little demo: https://www.youtube.com/watch?v=ejYcWRERetM&t=2758s
How can one protect the server then? Do we need some special behavior and/or library?
Sounds like an awesome idea for when we introduce the Server Browser! Thank you!
Please correct me if I say anything wrong. As far as I can tell, this is not possible at all; the serialization layer (Zerl) cannot send arbitrary code to another node. Now, assuming we implement this, I also think this…
Given the current state of the game (the one we keep passing around between client and server), I don't think Erlang is a bottleneck in performance for us, and it won't be in the near future. Keep in mind this state is…
Thanks, I will for sure take a look!
We are using maps all over the place in the server, and so far nothing has been annoying. I gotta say though that lack of infix custom operators for the monadic bind is a pain.
The main 3D part of the game is now on pause. We'll implement minigames (2D ones) leveraging all the current game's Zig and Erlang pieces. After getting that done, we may return to developing the main game.
SEEKING WORK | Latin America (GMT-3) | REMOTE ONLY We are a group of developers with professional experience in software development. Although our expertise is in Functional Programming, we can work with whatever you…
Location: Brazil Remote: Yes LinkedIn: https://www.linkedin.com/in/eduardo-lemos-rocha-3198a5149/ Website: https://duing.dev/ Technologies: Haskell, F#, Clojure, Racket, Git, Linux, Postgres, Jenkins, Concourse, Kafka…
Location: Brazil Remote: Yes Website: https://duing.dev/ Technologies: Haskell, F#, Git, Linux, Postgres, Jenkins, Concourse Email: dudulr10@gmail.com. About: I am a software developer who is fascinated with…
Location: Brazil Full Remote: Yes Full profile is on LinkedIn: https://www.linkedin.com/in/eduardo-lemos-rocha-3198a5149/ Website: https://duing.dev/ Technologies: Haskell, Clojure, OCaml, F#, Racket, Erlang, LFE.…
There are images and a gif in the repository: https://github.com/Dr-Nekoma/lyceum You can also check it out a little demo: https://www.youtube.com/watch?v=ejYcWRERetM&t=2758s
How can one protect the server then? Do we need some special behavior and/or library?
Sounds like an awesome idea for when we introduce the Server Browser! Thank you!
Please correct me if I say anything wrong. As far as I can tell, this is not possible at all; the serialization layer (Zerl) cannot send arbitrary code to another node. Now, assuming we implement this, I also think this…
Given the current state of the game (the one we keep passing around between client and server), I don't think Erlang is a bottleneck in performance for us, and it won't be in the near future. Keep in mind this state is…
Thanks, I will for sure take a look!
We are using maps all over the place in the server, and so far nothing has been annoying. I gotta say though that lack of infix custom operators for the monadic bind is a pain.
The main 3D part of the game is now on pause. We'll implement minigames (2D ones) leveraging all the current game's Zig and Erlang pieces. After getting that done, we may return to developing the main game.
SEEKING WORK | Latin America (GMT-3) | REMOTE ONLY We are a group of developers with professional experience in software development. Although our expertise is in Functional Programming, we can work with whatever you…
SEEKING WORK | Latin America (GMT-3) | REMOTE ONLY We are a group of developers with professional experience in software development. Although our expertise is in Functional Programming, we can work with whatever you…
Location: Brazil Remote: Yes LinkedIn: https://www.linkedin.com/in/eduardo-lemos-rocha-3198a5149/ Website: https://duing.dev/ Technologies: Haskell, F#, Clojure, Racket, Git, Linux, Postgres, Jenkins, Concourse, Kafka…
Location: Brazil Remote: Yes LinkedIn: https://www.linkedin.com/in/eduardo-lemos-rocha-3198a5149/ Website: https://duing.dev/ Technologies: Haskell, F#, Clojure, Racket, Git, Linux, Postgres, Jenkins, Concourse, Kafka…
SEEKING WORK | Latin America (GMT-3) | REMOTE ONLY We are a group of developers with professional experience in software development. Although our expertise is in Functional Programming, we can work with whatever you…
Location: Brazil Remote: Yes Website: https://duing.dev/ Technologies: Haskell, F#, Git, Linux, Postgres, Jenkins, Concourse Email: dudulr10@gmail.com. About: I am a software developer who is fascinated with…
Location: Brazil Remote: Yes Website: https://duing.dev/ Technologies: Haskell, F#, Git, Linux, Postgres, Jenkins, Concourse Email: dudulr10@gmail.com. About: I am a software developer who is fascinated with…