I played CP2077 few days after release date, no issues with input lag. On the other hand my ISP had trouble to keep stable 40Mb/s - so in peak ours it wasn't playable at all. It was a bit surprising at first but makes…
> Why didn't the original group simply expand the size of the numbers in the address quads? Almost all fields in IP header have fixed size - so it doesn't really matter that you just change address size - it is already…
I played CP2077 few days after release date, no issues with input lag. On the other hand my ISP had trouble to keep stable 40Mb/s - so in peak ours it wasn't playable at all. It was a bit surprising at first but makes…
> Why didn't the original group simply expand the size of the numbers in the address quads? Almost all fields in IP header have fixed size - so it doesn't really matter that you just change address size - it is already…