Building ALIS, an open-source Unreal Engine 5 survival project. I’ve generated two large-scale environments based on real cities: Manhattan and Kazan. The world pipeline reconstructs terrain, roads, buildings, water,…
Building ALIS, an Unreal Engine 5 survival prototype set in one reconstructed post-apocalyptic real-world city location. The public source and Windows release, with documented component licenses and GPG-signed…
Building ALIS, an open-source Unreal Engine 5 survival project. I’ve generated two large-scale environments based on real cities: Manhattan and Kazan. The world pipeline reconstructs terrain, roads, buildings, water,…
Building ALIS, an Unreal Engine 5 survival prototype set in one reconstructed post-apocalyptic real-world city location. The public source and Windows release, with documented component licenses and GPG-signed…