They (GF) do not make DRAM. They might have an eDRAM process inherited from IBM, but it would not be competitive. You’re correct that DRAM is a very specialized process. The bit cell capacitors are a trench type that is…
There are no large scale pure play DRAM fabs that I’m aware of, so Apple is (more or less) buying from the same 3 companies as everyone else.
Not a developer in the field, but I believe generally the HLSL isn’t packaged in the game. Instead an intermediate format called DXIL is produced at build time from the HLSL, and that’s what is packaged.
Not sure if its from Quickturn’s acquisition, but Cadence still makes a hardware simulation platform called Palladium.
Core voltage is going to be in the ballpark of 1V, and given the stated power consumption is 15kw that means a minimum of 15kA. So, it is indeed a lot but the math checks out.
They (GF) do not make DRAM. They might have an eDRAM process inherited from IBM, but it would not be competitive. You’re correct that DRAM is a very specialized process. The bit cell capacitors are a trench type that is…
There are no large scale pure play DRAM fabs that I’m aware of, so Apple is (more or less) buying from the same 3 companies as everyone else.
Not a developer in the field, but I believe generally the HLSL isn’t packaged in the game. Instead an intermediate format called DXIL is produced at build time from the HLSL, and that’s what is packaged.
Not sure if its from Quickturn’s acquisition, but Cadence still makes a hardware simulation platform called Palladium.
Core voltage is going to be in the ballpark of 1V, and given the stated power consumption is 15kw that means a minimum of 15kA. So, it is indeed a lot but the math checks out.