Cool stuff. Have you tried https://github.com/embedded-graphics/embedded-graphics ?
Not exactly what you asked, but I recently answered a very similar question on StackOverflow: https://stackoverflow.com/questions/79345013/how-to-focus-te...
Iced is the clear number one for me, too. The only thing I'd love to see officially supported in iced in the future is mobile apps. But it looks like that ain't gonna happen anytime soon (with the most recent PRs…
The only things I don't like about this is a) your binaries will become huge and very slow to compile with optimizations enabled and b) it's dependence on GPUI and its unsure future direction (I'd like to see GPUI…
Isn't pure CPU rendering possible in iced with the tiny-skia backend?
The Rust Community is working on gcc-rs for this very reason.
There are some new interesting developments though: https://github.com/gfx-rs/wgpu/pull/8217 Just sadly not in the spec as mentioned.
The text in the last survey question (target platform) seems wrong (or the graphic is wrong).
Yes, I agree it’s mostly tools...
Cool stuff. Have you tried https://github.com/embedded-graphics/embedded-graphics ?
Not exactly what you asked, but I recently answered a very similar question on StackOverflow: https://stackoverflow.com/questions/79345013/how-to-focus-te...
Iced is the clear number one for me, too. The only thing I'd love to see officially supported in iced in the future is mobile apps. But it looks like that ain't gonna happen anytime soon (with the most recent PRs…
The only things I don't like about this is a) your binaries will become huge and very slow to compile with optimizations enabled and b) it's dependence on GPUI and its unsure future direction (I'd like to see GPUI…
Isn't pure CPU rendering possible in iced with the tiny-skia backend?
The Rust Community is working on gcc-rs for this very reason.
There are some new interesting developments though: https://github.com/gfx-rs/wgpu/pull/8217 Just sadly not in the spec as mentioned.
The text in the last survey question (target platform) seems wrong (or the graphic is wrong).
Yes, I agree it’s mostly tools...