Also, here is a simple demo that has been helping some of my friends with disabilities. It uses the Face Pointer to play desktop games: https://twitter.com/GoingHandsfree/status/140022171083874713...
Oh that would be so epic! I did something similar during my residency for Handsfree.js but for "puppeteering" a robot: https://giphy.com/gifs/1XE2rnMPk6BFu8VQRr
I'm very sorry you don't think Handsfree.js has useful demos. That kind of hurts because I put a great deal of effort into making them useful as starting points (I started all this while I was homeless to help someone).…
Hello! Handsfree.js doesn't yet have pupillary distance, but I do plan to implement MediaPipe Iris very soon which does: https://ai.googleblog.com/2020/08/mediapipe-iris-real-time-i...
haha yeah, the idea is to do one radically different use case every single day for 100 days straight so I don't always have time to make them smoother I did do another whacky one today that is a lot easier to do. It's…
Also, here is a simple demo that has been helping some of my friends with disabilities. It uses the Face Pointer to play desktop games: https://twitter.com/GoingHandsfree/status/140022171083874713...
Oh that would be so epic! I did something similar during my residency for Handsfree.js but for "puppeteering" a robot: https://giphy.com/gifs/1XE2rnMPk6BFu8VQRr
I'm very sorry you don't think Handsfree.js has useful demos. That kind of hurts because I put a great deal of effort into making them useful as starting points (I started all this while I was homeless to help someone).…
Hello! Handsfree.js doesn't yet have pupillary distance, but I do plan to implement MediaPipe Iris very soon which does: https://ai.googleblog.com/2020/08/mediapipe-iris-real-time-i...
haha yeah, the idea is to do one radically different use case every single day for 100 days straight so I don't always have time to make them smoother I did do another whacky one today that is a lot easier to do. It's…