You're probably right. One of my initial prompts mentioned graph databases as an example of a scalable system, so I wanted to ask it about the design properties that make it so. I figured that because it was a book…
I couldn't get "designing data intensive applications" to explain to me how to design a graph database (from scratch, without using existing graph frameworks or technologies), but it only suggested reasons why graph…
> I've been studying/applying stuff from this field for ~15 years Would you mind elaborating on the work you do with graph visualisation? Thank you for the offer, I'll certainly contact you after I familiarise myself…
Thank you! I'll take a look.
Do you have any advice/ideas about ways to learn about graph layout algorithms themselves, including dynamic/real-time algorithms (which allow for user interaction)? I have been skimming through various papers and the…
Have you considered just writing a Rust library and also releasing a thin Python wrapper over it as a separate project? That way, other people could write their own thin wrappers in their high level languages of choice…
You're probably right. One of my initial prompts mentioned graph databases as an example of a scalable system, so I wanted to ask it about the design properties that make it so. I figured that because it was a book…
I couldn't get "designing data intensive applications" to explain to me how to design a graph database (from scratch, without using existing graph frameworks or technologies), but it only suggested reasons why graph…
> I've been studying/applying stuff from this field for ~15 years Would you mind elaborating on the work you do with graph visualisation? Thank you for the offer, I'll certainly contact you after I familiarise myself…
Thank you! I'll take a look.
Do you have any advice/ideas about ways to learn about graph layout algorithms themselves, including dynamic/real-time algorithms (which allow for user interaction)? I have been skimming through various papers and the…
Have you considered just writing a Rust library and also releasing a thin Python wrapper over it as a separate project? That way, other people could write their own thin wrappers in their high level languages of choice…