Impossible
- Karma
- 10,575
- Created
- April 30, 2011 (15y ago)
- Submissions
- 0
- Agility SDK 1.711.3-Preview: Work Graphs, Wave Matrix, AV1 Encoding (devblogs.microsoft.com)
- Teardown Frame Teardown: Rendering Analysis (acko.net)
- Teardown Frame Teardown: Rendering Analysis (acko.net)
- Announcing Tangle (absurdjoy.com)
- Deep dive: how Shapez.io went from web game to $1M Steam hit (newsletter.gamediscover.co)
- ProtoRes: Proto-Residual Architecture for Deep Modeling of Human Pose (unity-technologies.github.io)
- DirectStorage Developer Preview now available (devblogs.microsoft.com)
- The Nothings Suite (pippinbarr.github.io)
- C++ to Rust – or how to render your mindset (jduchniewicz.com)
- Indie Archetypes (derekyu.com)
- Deformable Neural Radiance Fields (nerfies.github.io)
- Pixel Shaders in Windows Terminal (github.com)
- Open Brush: A fork of the now open source project tilt brush (openbrush.itch.io)
- Scavengers Studio creative director accused of belittling, screaming at, groping (gamesindustry.biz)
- Roblox raises $520M at $29.5B valuation (venturebeat.com)
- The Rendering of Cyberpunk 2077 (c0de517e.blogspot.com)
- Why HTML is still more “Metaverse” than 3D (rianflo.medium.com)