We could make things deterministic by fixing the algorithms and a random seed, and/or by fully constraining every object in the diagram so randomness is not used. But that isn't using the real strengths of Penrose, so…
With Asymptote you specify diagrams directly in terms of low-level graphics primitives and constraints. With Penrose you specify the underlying math, then one or more separate style files are used to automatically…
Yeah, we realized the "meth" connotations and followed this solution--but only after our first paper!
We could make things deterministic by fixing the algorithms and a random seed, and/or by fully constraining every object in the diagram so randomness is not used. But that isn't using the real strengths of Penrose, so…
With Asymptote you specify diagrams directly in terms of low-level graphics primitives and constraints. With Penrose you specify the underlying math, then one or more separate style files are used to automatically…
Yeah, we realized the "meth" connotations and followed this solution--but only after our first paper!