In chrome at least asm.js is(/was?) handled by the wasm engine anyway. They essentially did that transpiling at load time.
Yeah, doing it with OpenWRT and PBR is definately much simpler than this approach. However by using hard-coded IP addresses you are at risk of breakage if they change in the future. Also fastly-hosted services are a bit…
I found Mercusys AX6000 (aka mr90x) to be a great choice. https://openwrt.org/toh/mercusys/mr90x_v1 Anything with the MT7986B chipset is a good choice, they support Wifi6, have a 2.5G ethernet port, have decent amounts…
I feel the exact opposite. I've recently been experimenting with ipv6 only via NAT64/DNS64 and run into the same problem (with steam trying to connect out to hard-coded ipv4 addresses). I started to look into CLAT and…
In chrome at least asm.js is(/was?) handled by the wasm engine anyway. They essentially did that transpiling at load time.
Yeah, doing it with OpenWRT and PBR is definately much simpler than this approach. However by using hard-coded IP addresses you are at risk of breakage if they change in the future. Also fastly-hosted services are a bit…
I found Mercusys AX6000 (aka mr90x) to be a great choice. https://openwrt.org/toh/mercusys/mr90x_v1 Anything with the MT7986B chipset is a good choice, they support Wifi6, have a 2.5G ethernet port, have decent amounts…
I feel the exact opposite. I've recently been experimenting with ipv6 only via NAT64/DNS64 and run into the same problem (with steam trying to connect out to hard-coded ipv4 addresses). I started to look into CLAT and…