That’s spot on. However, it’s been a while since I really dug into Unity, so things might be different now with tools like Codex or Claude Code (without suggesting we just resort to "Vibe Coding," of course). If you…
I’ve dabbled with a few game engines myself, but I feel like Unity and Unreal Engine have too many features, which actually makes them less beginner-friendly. It’s hard to know where to even start. For pixel art games,…
That’s spot on. However, it’s been a while since I really dug into Unity, so things might be different now with tools like Codex or Claude Code (without suggesting we just resort to "Vibe Coding," of course). If you…
I’ve dabbled with a few game engines myself, but I feel like Unity and Unreal Engine have too many features, which actually makes them less beginner-friendly. It’s hard to know where to even start. For pixel art games,…