Ehhh, it's tough. What happens when you need a vertex moved or a poly count reduced? Visual assets really impact game performance in a way that requires bespoke work on almost everything. It doesnt help that the number…
I make 3d models for games. In fact, I make 3d models for the game in the OP at MartianCraft. There's a vibrant community of game and 3d artists supporting eachother, giving out free assets, free help, free advice,…
Ehhh, it's tough. What happens when you need a vertex moved or a poly count reduced? Visual assets really impact game performance in a way that requires bespoke work on almost everything. It doesnt help that the number…
I make 3d models for games. In fact, I make 3d models for the game in the OP at MartianCraft. There's a vibrant community of game and 3d artists supporting eachother, giving out free assets, free help, free advice,…