It looks like there's two options for cross-platform XAML UIs: * Prism [1], which doesn't seem to support .NET Core. It was originally created by Microsoft Patterns & Practices, but then open sourced it. It's now…
I just spent some time working with Eto.Forms (based upon your recommendation, thanks!). It looks pretty nice and seems straight-forward. I also appreciate that it officially supports F# in addition to the regular C#…
The main problem with Avalonia is that it's still in alpha. It looks like a good solution, though, so definitely something to keep an eye on if you're looking for a solution that doesn't require running a web server and…
I really like this approach, particularly since it allows a clean separation between the responsibilities of designing the UI and writing the back-end code. The UI designer can still wire up events and design them in Qt…
That's good point. But one big difference between Xwt and Xamarin Forms is that Xwt supports Linux via GTK (GTK1, GTK2 & GTK3) whereas Xamarin Forms does not. Xamarin Forms also requires different code for different…
It looks like there's two options for cross-platform XAML UIs: * Prism [1], which doesn't seem to support .NET Core. It was originally created by Microsoft Patterns & Practices, but then open sourced it. It's now…
I just spent some time working with Eto.Forms (based upon your recommendation, thanks!). It looks pretty nice and seems straight-forward. I also appreciate that it officially supports F# in addition to the regular C#…
The main problem with Avalonia is that it's still in alpha. It looks like a good solution, though, so definitely something to keep an eye on if you're looking for a solution that doesn't require running a web server and…
I really like this approach, particularly since it allows a clean separation between the responsibilities of designing the UI and writing the back-end code. The UI designer can still wire up events and design them in Qt…
That's good point. But one big difference between Xwt and Xamarin Forms is that Xwt supports Linux via GTK (GTK1, GTK2 & GTK3) whereas Xamarin Forms does not. Xamarin Forms also requires different code for different…