Mageek
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- Constrained Delaunay Triangulations for 2D Player Collision (timallanwheeler.com)
- Solving Cart-Pole Swingup with a Hierarchical Controller (timallanwheeler.com)
- Propulsive landing, derived and coded up (timallanwheeler.com)
- Basic Search Algorithms on Sokoban (timallanwheeler.com)
- Hierarchical Temporal Memory of the 1000 Brains Theory (tim.hibal.org)
- Algorithms for Optimization Now Open Access (algorithmsbook.com)
- Concise Deep Learning Overview [pdf] (web.stanford.edu)
- How We Wrote a Textbook (tim.hibal.org)
- Alpha Go Zero: How and Why It Works (tim.hibal.org)