When it released, it cost $595 (back then, not in today's money), considering the price dropped to just $229 the following year, that was not a good buy when it came out.
Replace all of the engineers with open weight models. And add GLM 5.3 Flash as a builder. I am interested how will they fare.
There is something wrong about this. > The Planner, Reviewer and Tester agents were assigned the same configuration in every run: claude-opus-4.8 via claude-code, only the Builder configuration was dynamic in the team…
I know the RPCS3 (PS3 emulator) encountered some differences in a floating point instruction where Intel and AMD had different precision, causing de-synchronizations in LittleBigPlanet multiplayer. Could be down to this.
CH32V003 has RV32EC core, for RV64, yes, there is no point.
When it released, it cost $595 (back then, not in today's money), considering the price dropped to just $229 the following year, that was not a good buy when it came out.
Replace all of the engineers with open weight models. And add GLM 5.3 Flash as a builder. I am interested how will they fare.
There is something wrong about this. > The Planner, Reviewer and Tester agents were assigned the same configuration in every run: claude-opus-4.8 via claude-code, only the Builder configuration was dynamic in the team…
I know the RPCS3 (PS3 emulator) encountered some differences in a floating point instruction where Intel and AMD had different precision, causing de-synchronizations in LittleBigPlanet multiplayer. Could be down to this.
CH32V003 has RV32EC core, for RV64, yes, there is no point.