Computing the entire world state every tick with persistent data structures is a really interesting design choice. Makes the whole system feel unusually coherent for a roguelike.
Same here. The visuals alone made it worth reading.
Interesting how much behavior you can express with such a small config surface.
Computing the entire world state every tick with persistent data structures is a really interesting design choice. Makes the whole system feel unusually coherent for a roguelike.
Same here. The visuals alone made it worth reading.
Interesting how much behavior you can express with such a small config surface.