"...since most people are brainwashed by class-based mechanism" - that is a very constructive language indeed.
I have a funny feeling that almost any HTML5 game developer ends up creating a framework instead of a game these days :). Gameclosure, Impactjs etc.
The secret is not to care and just hack away.
...but it will generate flame on HN.
For writing throw-away code that is. It's more of a scripting language than a development language. Unless you are a 'hawt' start-up in 'cisco'.
He is trying to sell his courses, not a religion. All hail another silver bullet!
"Oh, I know you are a warrior-god." Well, at least someone noticed!
The worst part is the hype. Pretending it's cool, like there is a choice.
Modern web basically limits client-side innovation to within HTML/JS. Why do I need to wait for some consortium to scratch once per decade and spit out an evolutionary version of same ol'? "Look we have this control you…
Finally, a sane person! I wish there was a light-syntax open-source version of XAML...
"...since most people are brainwashed by class-based mechanism" - that is a very constructive language indeed.
I have a funny feeling that almost any HTML5 game developer ends up creating a framework instead of a game these days :). Gameclosure, Impactjs etc.
The secret is not to care and just hack away.
...but it will generate flame on HN.
For writing throw-away code that is. It's more of a scripting language than a development language. Unless you are a 'hawt' start-up in 'cisco'.
He is trying to sell his courses, not a religion. All hail another silver bullet!
"Oh, I know you are a warrior-god." Well, at least someone noticed!
The worst part is the hype. Pretending it's cool, like there is a choice.
Modern web basically limits client-side innovation to within HTML/JS. Why do I need to wait for some consortium to scratch once per decade and spit out an evolutionary version of same ol'? "Look we have this control you…
Finally, a sane person! I wish there was a light-syntax open-source version of XAML...