> If you're writing some types of boilerplate or often-tutorialized code it can spit out something very reasonable. Other types of code, like say in game dev, it stumbles around and never produces anything usable. This…
> If you're writing some types of boilerplate or often-tutorialized code it can spit out something very reasonable. Other types of code, like say in game dev, it stumbles around and never produces anything usable. This…