I've found using a macro makes function pointers really easy. Learnt this from Handmade Hero: #define SOME_FUNCTION(name) void name(int Arg0, float Arg1) typedef SOME_FUNCTION(some_function); SOME_FUNCTION(SomeFunction)…
I've found using a macro makes function pointers really easy. Learnt this from Handmade Hero: #define SOME_FUNCTION(name) void name(int Arg0, float Arg1) typedef SOME_FUNCTION(some_function); SOME_FUNCTION(SomeFunction)…