Will work on that next then). It will be cool -- and worth the wait. Sorry if the project got on stall for some years. Life can be difficult some times and it was for me for all these years. Yet I put my heart into…
You should read scratchapixel really) https://www.scratchapixel.com/lessons/3d-basic-rendering/int... In the real world light travels from the light source to the eye. But this lesson xplains that simulating this with a…
Hum to familiarize yourself with shaders/rendering techniques, do you see any other way but to build academic/collegiate level knowledge on computer graphics? Would love to understand how you intent to achieve results…
Correct. This could be modified)
That's why the lessons are online. You can read through them and everything is explained there. In ray-tracing light most often travels from the eyes to the surface and from the surface to the lights (direct…
AI-thumbnails will be removed soon.
)) The AI-thumbnails will be removed in a few weeks. Totally agree with you.
Will work on that next then). It will be cool -- and worth the wait. Sorry if the project got on stall for some years. Life can be difficult some times and it was for me for all these years. Yet I put my heart into…
You should read scratchapixel really) https://www.scratchapixel.com/lessons/3d-basic-rendering/int... In the real world light travels from the light source to the eye. But this lesson xplains that simulating this with a…
Hum to familiarize yourself with shaders/rendering techniques, do you see any other way but to build academic/collegiate level knowledge on computer graphics? Would love to understand how you intent to achieve results…
Correct. This could be modified)
That's why the lessons are online. You can read through them and everything is explained there. In ray-tracing light most often travels from the eyes to the surface and from the surface to the lights (direct…
AI-thumbnails will be removed soon.
)) The AI-thumbnails will be removed in a few weeks. Totally agree with you.