The article seems to be mostly about: "My startup has grown and now has gatekeepers, how do I use them effectively?" You mention that this is a playbook on making enterprise sales. I think that's slightly different, ie:…
It's an interesting strategy that I've wondered about before - make lots of games until you make a hit, or at least have lots of things bringing in a small amount each. Even internally, it's worth prototyping lots of…
We spent about $1600 on ads, resulting in about 3,000,000 impressions and about 2,000 clicks through to the app's promo page (http://www.class3outbreak.com/iphone-ipad-ipod-touch/games/z...). From there it's impossible…
Thanks! :)
The article seems to be mostly about: "My startup has grown and now has gatekeepers, how do I use them effectively?" You mention that this is a playbook on making enterprise sales. I think that's slightly different, ie:…
It's an interesting strategy that I've wondered about before - make lots of games until you make a hit, or at least have lots of things bringing in a small amount each. Even internally, it's worth prototyping lots of…
We spent about $1600 on ads, resulting in about 3,000,000 impressions and about 2,000 clicks through to the app's promo page (http://www.class3outbreak.com/iphone-ipad-ipod-touch/games/z...). From there it's impossible…
Thanks! :)