Schampu
- Karma
- 392
- Created
- August 15, 2016 (9y ago)
- Submissions
- 0
- Show HN: Chromium Ray Tracing (github.com)
- Show HN: Chromium + Hardware accelerated Ray Tracing (github.com)
- Real-Time Ray-Tracing in WebGPU (maierfelix.github.io)
- Show HN: A Tiny RTX Ray Tracer (github.com)
- Show HN: A tiny Real-Time Ray Tracer (github.com)
- Show HN: Vulkan API for JavaScript/TypeScript (github.com)
- Show HN: RTX Real-Time Ray Tracing in JavaScript (github.com)
- Show HN: NVK – Vulkan API Bindings for JavaScript (github.com)
- Show HN: Vulkan bindings for node.js (github.com)
- Show HN: 3D engine using WebGL 2, WebAssembly (github.com)
- Show HN: WebAssembly Port of gl-matrix (github.com)
- Run Pokemon Emerald ROM in Your browser (maierfelix.github.io)
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Hi there, this is a toy project I worked on for the past months. It's an early stage pokemon emerald emulator. Maps, tiles, animations, warps, sprites etc. are extracted from the provided ROM file. There is a online…
- Experiment with particles using WebAssembly and WebGL (maierfelix.github.io)
- Show HN: Explore Pokemon Emerald inside your browser (maierfelix.github.io)
- Show HN: src2game – Play code as a Game (maierfelix.github.io)
- Learn programming visually (maierfelix.github.io)
- Show HN: src2game – Play Source Code inside a Game (maierfelix.github.io)
- Show HN: Playing Runtime Control-Flow Patterns of Source Code inside a Game (maierfelix.github.io)
- Show HN: Automated JavaScript to Flow conversion (maierfelix.github.io)
- Show HN: A library to record and intercept JavaScript at runtime (maierfelix.github.io)