Curious to better understand what you mean—in my experience, this is not true at all. All touches / gesture handling are direct manipulation with no delays at all. All the asynchronously-prepared content is rendered in…
Cocoapod should also be up now.
Yes, there is a broad similarity: abstracting away from performance or threading limitations of common UI building blocks. However, React has a declarative, single-directional data flow model. AsyncDisplayKit is…
You can use autolayout (see my NSLondon talk, which discusses this in the Q&A). However, there's no way to make autolayout run asynchronously, so you won't be able to reduce main thread stalls caused by…
Curious to better understand what you mean—in my experience, this is not true at all. All touches / gesture handling are direct manipulation with no delays at all. All the asynchronously-prepared content is rendered in…
Cocoapod should also be up now.
Yes, there is a broad similarity: abstracting away from performance or threading limitations of common UI building blocks. However, React has a declarative, single-directional data flow model. AsyncDisplayKit is…
You can use autolayout (see my NSLondon talk, which discusses this in the Q&A). However, there's no way to make autolayout run asynchronously, so you won't be able to reduce main thread stalls caused by…