I think he was referring to the Oculus Rift part. Pro has one feature (is it deferred rendering?) which is requisite for OR development.
@christoph: As the article's author pointed out, you don't need many of those addons in UE4 because the functionality is ALREADY built into the engine. Want realistic car physics? Already built in! Want great shaders?…
I think he was referring to the Oculus Rift part. Pro has one feature (is it deferred rendering?) which is requisite for OR development.
@christoph: As the article's author pointed out, you don't need many of those addons in UE4 because the functionality is ALREADY built into the engine. Want realistic car physics? Already built in! Want great shaders?…