Until any vulnerability comes along that allows someone to escalate privileges...
Is there a reason for the use of system() here? https://github.com/pyston/pyston/blob/69b190003f14dfd2f6d276... Seems easier to use the C functions to do this, rather than rely on system commands.
I'm running Kubuntu on my laptop, does anyone else have the issue where KDE doesn't save grouping preferences? Every time I unplug and replug my monitors at work, I have to set my taskbar panels to not group again.
Have a look at Microsoft's PowerToys Display zones. It allows you to split up your monitors into zones which you can then drag windows into to make them snap. I have a few zones configured for 3 windows and 2 windows…
Using something like Parcel means it's usually as easy as adding parcel serve or parcel build to package.json and it handles the transpile, module resolution, bundling, tree shaking and hot reload for development.
I can imagine if they implemented something like this, you'd end up with a lot of games shipping untested Linux builds just to get reduced tax. It'd be awesome if Valve could reward those who develop for Linux and…
Until any vulnerability comes along that allows someone to escalate privileges...
Is there a reason for the use of system() here? https://github.com/pyston/pyston/blob/69b190003f14dfd2f6d276... Seems easier to use the C functions to do this, rather than rely on system commands.
I'm running Kubuntu on my laptop, does anyone else have the issue where KDE doesn't save grouping preferences? Every time I unplug and replug my monitors at work, I have to set my taskbar panels to not group again.
Have a look at Microsoft's PowerToys Display zones. It allows you to split up your monitors into zones which you can then drag windows into to make them snap. I have a few zones configured for 3 windows and 2 windows…
Using something like Parcel means it's usually as easy as adding parcel serve or parcel build to package.json and it handles the transpile, module resolution, bundling, tree shaking and hot reload for development.
I can imagine if they implemented something like this, you'd end up with a lot of games shipping untested Linux builds just to get reduced tax. It'd be awesome if Valve could reward those who develop for Linux and…