We have support for a variety of ways to limit who can join you (passwording lobbies, locking lobbies etc). I get a lot of value playing with a regular group of friends on a Sunday night in part because of it.
I'm one of the contributors and from everything I've seen it's not a sell-out situation. The game is GPL so will be remaining open source, the paid-portion of the game will be developed solely by funds from the…
An anecdote which may be of interest. Speaking to Elixir and Erlang developers I found those who started with Erlang preferred its syntax while those who started with Elixir or didn't know either preferred the Elixir…
We've had 3 people request temporary suspensions to allow them to focus on their studies this week. We see that as one heck of a compliment ;)
AI yes, very much so. In fact if you can get over the rather steep (for now) first step of getting them working I think we'd welcome AI submissions. Units we want to and there's currently something called "tweakdefs"…
I've passed this on to our web-dev chap on our discord. Thanks for providing the feedback; I suspect mobile wasn't fully tested!
May I present, Beyond All Reason - https://www.beyondallreason.info/ Like OpenRA it's open source too. Disclaimer, I'm one of the devs for it.
Can you suggest some of these less positive reviewers please? I like to have a broad range of reviews before deciding and all the ones I normally look at came out today (though were not overwhelmingly positive in every…
My biggest issue with the language. I make use of typespecs where possible but it's a far cry from anything enforced.
Like this? - https://beam-wisdoms.clau.se/en/latest/index.html
BAR supports Linux natively, I'm running it on Mint right now. We're hoping for a steam release "some time in the future".
If you decide to try it again and get a similar slowdown, please report it on the discord and we'll look into it.
How many units did you have at that stage? We're finding games with 8 or more players a side can slow down after an hour; though this is because of the number of units present (often in excess of 4000).
You are able to play with multiple players controlling one team (Archon mode in SC2 I think). I've used it once or twice for coaching and it works pretty well. In a team game you can gift units to allies so if one ally…
That's accurate. BAR's roots are indeed with BA but split in part due to this copyright concern. We've since implemented a number of improvements and a huge amount of remodelling.
These mechanics are very much present in BAR. Micro can certainly play a role but it's typically in the context of the macro.
We have support for a variety of ways to limit who can join you (passwording lobbies, locking lobbies etc). I get a lot of value playing with a regular group of friends on a Sunday night in part because of it.
I'm one of the contributors and from everything I've seen it's not a sell-out situation. The game is GPL so will be remaining open source, the paid-portion of the game will be developed solely by funds from the…
An anecdote which may be of interest. Speaking to Elixir and Erlang developers I found those who started with Erlang preferred its syntax while those who started with Elixir or didn't know either preferred the Elixir…
We've had 3 people request temporary suspensions to allow them to focus on their studies this week. We see that as one heck of a compliment ;)
AI yes, very much so. In fact if you can get over the rather steep (for now) first step of getting them working I think we'd welcome AI submissions. Units we want to and there's currently something called "tweakdefs"…
I've passed this on to our web-dev chap on our discord. Thanks for providing the feedback; I suspect mobile wasn't fully tested!
May I present, Beyond All Reason - https://www.beyondallreason.info/ Like OpenRA it's open source too. Disclaimer, I'm one of the devs for it.
Can you suggest some of these less positive reviewers please? I like to have a broad range of reviews before deciding and all the ones I normally look at came out today (though were not overwhelmingly positive in every…
My biggest issue with the language. I make use of typespecs where possible but it's a far cry from anything enforced.
Like this? - https://beam-wisdoms.clau.se/en/latest/index.html
BAR supports Linux natively, I'm running it on Mint right now. We're hoping for a steam release "some time in the future".
If you decide to try it again and get a similar slowdown, please report it on the discord and we'll look into it.
How many units did you have at that stage? We're finding games with 8 or more players a side can slow down after an hour; though this is because of the number of units present (often in excess of 4000).
You are able to play with multiple players controlling one team (Archon mode in SC2 I think). I've used it once or twice for coaching and it works pretty well. In a team game you can gift units to allies so if one ally…
That's accurate. BAR's roots are indeed with BA but split in part due to this copyright concern. We've since implemented a number of improvements and a huge amount of remodelling.
These mechanics are very much present in BAR. Micro can certainly play a role but it's typically in the context of the macro.