I think their use of 3rd party libraries could prevent them from releasing it as open source. This even happened to the original DOOM 1 and their use of the DMX library that they had to rip out the sound support…
Sure, but that's also where anti-cheats started. All 3rd party anti-cheats started on community servers because well you aren't getting them into official servers. Plenty of modern community servers still do the same.…
Ten year old desktop users aren't exactly known for buying new games, especially at full price. The average spending gaming hardware are the consoles. No one is going to start building a game targeting a Playstation 4…
That would have to include your own position on your own client. Adding a delay to your inputs. Some games still do this. RTS games notably, but hide it with mouse and sound effects. If anyone remembers the Starcraft 1…
Sure, but it's also running on a GPU that's almost 10 years old and wasn't even high end at release. So I think it's fine performance for the hardware.
Not disagreeing with you about lighting, but there is a differnce in older games that make RT optional. They use RT as a "ultra high quality" shadows/reflection graphical option. So there's no point of having a high…
My reading habits are similar, and yeah I fell out of using my einks for similar reasons. Even with a web browser, einkbro for Android eink devices, it just never felt as good as epubs or just my phone somehow. Well…
They did take almost a year for Windows drivers for the Steam Deck OLED: https://steamdeckhq.com/news/windows-is-now-supported-on-ole...
That CPU comes with a cooler so you don't need that. At 2TB SSD, you should compare to the $1350 steam machine instead. The GPU isn't exactly equivalent. Gamers Nexus puts it closer to RX6600 performance. But that…
The DisplayPort 1.4 instead of 2.1 is also interesting. The RX7000 series came with DisplayPort 2.1. DisplayPort 1.4 should be enough to do 4K@120hz. Not enough bandwidth for HDR at the same time though
Last I checked the idle power consumption of the BC-250 was on the higher side to make me not want to use it as a media center, though that could be my PSU. No hardware decode/encode (yet) either. And lack of DRM makes…
Jeff Geerling has done a review and follow-up on one: https://youtu.be/twoAW0eLiXY I've considered just getting a bunch of 65W USB-C buck converters and DIY one.
Not a power issue but a feature issue. No ray tracing stops Indiana Jones and Doom Dark Ages (though you can do it in software on Linux): https://youtu.be/aU2qwlCLWm8 . Doom Dark Ages also added a check for Vulkan…
If you look at modern games that still do this, plenty of them add additional anticheats, not less. FiveM, modded servers for GTAV, had anticheats before Rockstar added any which already prevented Linux players. Face IT…
Unless you're on the absolute newest stuff with DisplayPort 2.1, HDMI 2.1 has more bandwidth than DP1.4. That'll be Nvidias 2000 through 4000 series. No DisplayPort 2.1 until the RTX 5000s. And then monitors released…
Another feature locked behind the app is individual part cancelling which is nice for partial print failures.
SDL, who's main developer has been at Valve for years, already has added support for it back in November: https://github.com/libsdl-org/SDL/blob/main/src/joystick/hid...
It's a bit more complicated than that (on Windows) because Steam doesn't make a virtual gamepad to the OS. The way Steam handles the input is by hooking into the games individually. So to use Steam for other games, you…
Seeing as the original Steam Controllers kernel drivers were community reverse engineered rather than Valve contributed, I don't know if I believe in them to make one for the new one either:…
Community servers don't want server-side anti-cheat either. Hell they invented client-side anti-cheats back in the day. Even current day community servers like Face-IT have additional anti-cheats, not less. Same with…
I'm using the smaller vision models (Qwen3.5-4B currently) with Frigate, a FOSS self-hosted "AI" NVR. It's good enough at analyzing images to figure out mostly what's happening, and doesn't require the big knowledge…
> v4 was built around the idea of multiple free standing networks linked by gateways. I don't think this is what v4 was built around, but rather what v4 turned into. CIDR wasn't introduced until 1993. NAT in 1994. Both…
I've got this bookmarked for tracking: https://gitlab.collabora.com/hardware-enablement/rockchip-35... Not on this list is the current GPU Vulkan drivers Collabora are working on too. Don't think that's really blame…
Similarly sad for their PC38X headset. Though I know they shut down their Epos brand it was under a while ago.
I don't disagree. Gotta backups for important data either way too! Just talking about filesystems with checksumming (and multidevice). Any new filesystem to support these features is going to be newer. I've had both…
I think their use of 3rd party libraries could prevent them from releasing it as open source. This even happened to the original DOOM 1 and their use of the DMX library that they had to rip out the sound support…
Sure, but that's also where anti-cheats started. All 3rd party anti-cheats started on community servers because well you aren't getting them into official servers. Plenty of modern community servers still do the same.…
Ten year old desktop users aren't exactly known for buying new games, especially at full price. The average spending gaming hardware are the consoles. No one is going to start building a game targeting a Playstation 4…
That would have to include your own position on your own client. Adding a delay to your inputs. Some games still do this. RTS games notably, but hide it with mouse and sound effects. If anyone remembers the Starcraft 1…
Sure, but it's also running on a GPU that's almost 10 years old and wasn't even high end at release. So I think it's fine performance for the hardware.
Not disagreeing with you about lighting, but there is a differnce in older games that make RT optional. They use RT as a "ultra high quality" shadows/reflection graphical option. So there's no point of having a high…
My reading habits are similar, and yeah I fell out of using my einks for similar reasons. Even with a web browser, einkbro for Android eink devices, it just never felt as good as epubs or just my phone somehow. Well…
They did take almost a year for Windows drivers for the Steam Deck OLED: https://steamdeckhq.com/news/windows-is-now-supported-on-ole...
That CPU comes with a cooler so you don't need that. At 2TB SSD, you should compare to the $1350 steam machine instead. The GPU isn't exactly equivalent. Gamers Nexus puts it closer to RX6600 performance. But that…
The DisplayPort 1.4 instead of 2.1 is also interesting. The RX7000 series came with DisplayPort 2.1. DisplayPort 1.4 should be enough to do 4K@120hz. Not enough bandwidth for HDR at the same time though
Last I checked the idle power consumption of the BC-250 was on the higher side to make me not want to use it as a media center, though that could be my PSU. No hardware decode/encode (yet) either. And lack of DRM makes…
Jeff Geerling has done a review and follow-up on one: https://youtu.be/twoAW0eLiXY I've considered just getting a bunch of 65W USB-C buck converters and DIY one.
Not a power issue but a feature issue. No ray tracing stops Indiana Jones and Doom Dark Ages (though you can do it in software on Linux): https://youtu.be/aU2qwlCLWm8 . Doom Dark Ages also added a check for Vulkan…
If you look at modern games that still do this, plenty of them add additional anticheats, not less. FiveM, modded servers for GTAV, had anticheats before Rockstar added any which already prevented Linux players. Face IT…
Unless you're on the absolute newest stuff with DisplayPort 2.1, HDMI 2.1 has more bandwidth than DP1.4. That'll be Nvidias 2000 through 4000 series. No DisplayPort 2.1 until the RTX 5000s. And then monitors released…
Another feature locked behind the app is individual part cancelling which is nice for partial print failures.
SDL, who's main developer has been at Valve for years, already has added support for it back in November: https://github.com/libsdl-org/SDL/blob/main/src/joystick/hid...
It's a bit more complicated than that (on Windows) because Steam doesn't make a virtual gamepad to the OS. The way Steam handles the input is by hooking into the games individually. So to use Steam for other games, you…
Seeing as the original Steam Controllers kernel drivers were community reverse engineered rather than Valve contributed, I don't know if I believe in them to make one for the new one either:…
Community servers don't want server-side anti-cheat either. Hell they invented client-side anti-cheats back in the day. Even current day community servers like Face-IT have additional anti-cheats, not less. Same with…
I'm using the smaller vision models (Qwen3.5-4B currently) with Frigate, a FOSS self-hosted "AI" NVR. It's good enough at analyzing images to figure out mostly what's happening, and doesn't require the big knowledge…
> v4 was built around the idea of multiple free standing networks linked by gateways. I don't think this is what v4 was built around, but rather what v4 turned into. CIDR wasn't introduced until 1993. NAT in 1994. Both…
I've got this bookmarked for tracking: https://gitlab.collabora.com/hardware-enablement/rockchip-35... Not on this list is the current GPU Vulkan drivers Collabora are working on too. Don't think that's really blame…
Similarly sad for their PC38X headset. Though I know they shut down their Epos brand it was under a while ago.
I don't disagree. Gotta backups for important data either way too! Just talking about filesystems with checksumming (and multidevice). Any new filesystem to support these features is going to be newer. I've had both…