Vekz
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- A fast, low-latency, open-hardware e-paper monitor and dev kit (crowdsupply.com)
- Tech Breakdown: Third Person Cameras in Games (blog.littlepolygon.com)
- Show HN: I built a multiplayer voxel browser game engine (kevzettler.com)
- Unity Multiplayer Netcode for GameObjects Review (radcade.com)
- Content spoiler sensitivity for indie game devs (radcade.com)
- Consider player freedom in game design (radcade.com)
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I run a blog and gaming site focused on web games. We would like to interview some HTML5 developers about their cash flow situations.
- The Epic Botch of Diablo 3 (radcade.com)
- How to add network multiplayer to your indie game (radcade.com)
- How I Modernized My Flash Game Frog Fractions (twinbeard.com)
- Migrating from Webpack to Parcel with benchmark comparison (labnotes.panderalabs.com)
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I want to set something up where I can write on pen and paper and convert it to a text file. I do a daily org-mode journal file that I would like to append to with text data from a hand written source. I'm looking at…
- Rapid Local Development with Vagrant, Docker and Node.js (kevzettler.com)
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This is from a friend: "Unbeknownst to me, I was granted stock options back in January by my company but the VP gave the RSU letter to my coworker (not clear on why) and she's had it for 3 months. I don't go in the…
- The Question That Ruined Generation Y (huffingtonpost.com)
- “Experts” Weigh in: Carbs, Calories, Cardio And Everything In Between (littleblondemeathead.com)
- The Power Of Silence: Why The SimCity Story Went Away (rockpapershotgun.com)