If you follow the links, this was asked to someone interviewing for a job on the Windows team who then posted it to an interview question aggregator, so it's likely that the actual phrasing of the question was lost. But…
Great find. This is the most in-depth article I've read on this subject. I actually use this as an open-ended interview question at the game company where I work. The PlayStation 2 has a bunch of quirks with floating…
Exactly. The loudest voices and most effective negotiators are the ones who tend to rise to the top. The Suge Knight comparison is apt - someone with resources and intimidation skills, yet no talent pertinent to the…
This is why Unity3D is so much more of a pleasure to work with than Unreal. Playing a new animation on a skinned mesh really can be as simple as Animation.Crossfade(). With a little creative thinking, power and…
Haha, that's an understatement, I'm sure he was light years ahead of me as early as 10. It's just inspiring to know that one can struggle with some of the basics and rebound to do great things.
"Is it true that you were bad at math as a kid?" "I was unbelievably slow... I always got lost... I was at least twice as slow as anybody else. Eventually I would do very well. You see, if I could do it that way, I…
If you follow the links, this was asked to someone interviewing for a job on the Windows team who then posted it to an interview question aggregator, so it's likely that the actual phrasing of the question was lost. But…
Great find. This is the most in-depth article I've read on this subject. I actually use this as an open-ended interview question at the game company where I work. The PlayStation 2 has a bunch of quirks with floating…
Exactly. The loudest voices and most effective negotiators are the ones who tend to rise to the top. The Suge Knight comparison is apt - someone with resources and intimidation skills, yet no talent pertinent to the…
This is why Unity3D is so much more of a pleasure to work with than Unreal. Playing a new animation on a skinned mesh really can be as simple as Animation.Crossfade(). With a little creative thinking, power and…
Haha, that's an understatement, I'm sure he was light years ahead of me as early as 10. It's just inspiring to know that one can struggle with some of the basics and rebound to do great things.
"Is it true that you were bad at math as a kid?" "I was unbelievably slow... I always got lost... I was at least twice as slow as anybody else. Eventually I would do very well. You see, if I could do it that way, I…