Communism occurs in part whenever a need is met or an economic decision is made without using value tokens. Direct access to resources without money happens every day (e.g. anyone using Linux rather than a proprietary…
Bytecode is great for tiny domain languages and I use them in many projects. Ultima IV used one to animate sprites on it's title screen map. For the next version of XU4 I implemented three bytecode interpreters to…
I'm running 120 (released five months ago). If people wrote web pages rather than web programs these sort of issues could be avoided.
The website is completely broken with Firefox. Search results do not appear on the screen - you must scroll down to see results. Clicking on the asset images does nothing so they cannot be downloaded. When using Chrome…
The Aerofoil project (https://galeforcegames.itch.io/aerofoil) was forked in 2019 and provides binaries for Android, Mac, & Windows. I just tried to build on Linux but there are errors…
C++ has struct & typedef and things work quite naturally. It always seemed like an obvious thing to bring to C, but I'm not sure about the nuances of the rules governing this.
The most desired C++ feature I'd like to see is the automatic typedef'ing of structures. Does anyone know why such a fundamental thing hasn't been implemented yet?
Yes, that declarative style makes more sense to me than a forwards build statement of steps. I developed my own tool for building C/C++ projects which follows this style. It automatically handles things like Qt moc and…
Recently someone has been trying to build a Nix package of an open source game I maintain, so I had a brief look at the project. It does appear to be an experiment in package management that got out of hand. Basic…
Good stuff. I may make use of the .ini parser as my current one doesn't handle sections. There are a growing number of stand alone support modules in my projects that I need to publish as a collection some day. Here's a…
Communism occurs in part whenever a need is met or an economic decision is made without using value tokens. Direct access to resources without money happens every day (e.g. anyone using Linux rather than a proprietary…
Bytecode is great for tiny domain languages and I use them in many projects. Ultima IV used one to animate sprites on it's title screen map. For the next version of XU4 I implemented three bytecode interpreters to…
I'm running 120 (released five months ago). If people wrote web pages rather than web programs these sort of issues could be avoided.
The website is completely broken with Firefox. Search results do not appear on the screen - you must scroll down to see results. Clicking on the asset images does nothing so they cannot be downloaded. When using Chrome…
The Aerofoil project (https://galeforcegames.itch.io/aerofoil) was forked in 2019 and provides binaries for Android, Mac, & Windows. I just tried to build on Linux but there are errors…
C++ has struct & typedef and things work quite naturally. It always seemed like an obvious thing to bring to C, but I'm not sure about the nuances of the rules governing this.
The most desired C++ feature I'd like to see is the automatic typedef'ing of structures. Does anyone know why such a fundamental thing hasn't been implemented yet?
Yes, that declarative style makes more sense to me than a forwards build statement of steps. I developed my own tool for building C/C++ projects which follows this style. It automatically handles things like Qt moc and…
Recently someone has been trying to build a Nix package of an open source game I maintain, so I had a brief look at the project. It does appear to be an experiment in package management that got out of hand. Basic…
Good stuff. I may make use of the .ini parser as my current one doesn't handle sections. There are a growing number of stand alone support modules in my projects that I need to publish as a collection some day. Here's a…