I've taken several stabs at it over the years but I always give up in exhaustion. It feels badly in need of an editor, not that anyone would dare. Maybe this is a consequence of the format: it was released serially in…
I assume that the bitterness of the bitter lesson is not for engineers but for subject matter experts. I can only imagine how it would feel to discover that your decades of hard-earned expertise don't amount to a whole…
Within a meter or so, maybe a little more at times? But yeah I had an intuition that it was subnormal shenanigans, but didn't spend too long trying to diagnose, since it was easy enough to move everything a few meters…
It was a prototype for a VR game in which you toss objects and I never drilled down far enough to see the implementation, since I just used the sample prefabs that come with the XR Interaction Toolkit. If you ever…
Interesting. When I first got started with Unity I found really buggy behavior if you do any kind of physics calculations near world origin (0, 0, 0). It has a weird gravity well effect if you get too near it. I never…
If we're fair, this is one of the better examples. It looked reasonably useful until it got to the 'CI / GitHub Actions' section. Many readmes take a very long time to describe anything useful, like how to get started…
I recently tried to learn gamedev with Claude as a tutor of sorts. It didn't end well. Claude confidently led me off a cliff and I had throw the whole thing in the trash. It seems there's just no shortcut around…
The conversation around AI in games is such a polluted mess of confusion and bad faith. I would hate to have to answer such an interview question. Recently I came across a game on Steam that was getting review-bombed…
Goons never die, they just go to HN and regroup
I go to EGS once a week or so just to see which free game is on offer, and the experience is only barely tolerable. If you're giving away free games and can barely manage to attract people to your storefront, you might…
Yeah pretty hard to imagine Claude making sense of BYOB
Can confirm- I took both of those classes and don't remember any math beyond big O, which only technically counts.
The praise heaped on Spec Ops makes me embarrassed for games as a medium. This is a game that forces you to commit mass murder in order to progress the storyline, pretends that something profound has just been…
Where are you using it? Is Gemini CLI at a usable state? It was a frustrating, miserable experience last time I gave it a shot. Antigravity seems significantly better in comparison, but with lower usage limits. If I run…
> Since this was mostly contained within one city (Detroit) It's concentrated in Detroit but also distributed throughout the state, as you can observe in the census.gov slides. The devastation is regional. It's been a…
Yeah I mean, I think procgen is cool tech, but there's a reason we don't talk about Daggerfall the same way we talk about Morrowind
Unless you intend to build "industrial real-time 3D applications like employee training, product configurators and embedded systems." In which case you must use the Industry License, for which you must pay "Custom…
Interesting. I'm new to this and trying to get a grasp of the situation but there's a ton of noise. What's wrong with Netcode for GameObjects, and what are the odds I'll regret going with it?
Just a polite heads-up in case you weren't aware: for non-game usage of Unity, the licensing situation is... a little complicated. That goes for the engine as well as a lot of the stuff I've seen in the Asset Store.…
Weirdly, MSPaint (or whatever it is now) is really good at this (with, I assume, an AI model)
This reminds me of my experience trying to generate a reference photo for a 3d model. I told Nano Banana to generate an image of the character with his feet shoulder width apart. It ended up generating him with his feet…
This has been my experience too. The new models don't spit out nightmare fuel as often, but they aren't nearly as creative either. They seem to be very good at creating stock photos and not much else
I was in your shoes about a year ago with an A1 mini, getting into OpenSCAD to make my own keycaps. If you're getting into OpenSCAD I'd highly recommend getting Belfry ASAP. https://github.com/BelfrySCAD/BOSL2/wiki I…
As a programmer I'd be happy with an API, so I can keep working in the environment I'm accustomed to. Programmers can get very picky when it comes to their ergonomics, so it would be wise to let them handle this part.…
Yeah the "Crash to Desktop" comedy spell wasn't added to the game for no good reason. I do credit their sense of humor about it though.
I've taken several stabs at it over the years but I always give up in exhaustion. It feels badly in need of an editor, not that anyone would dare. Maybe this is a consequence of the format: it was released serially in…
I assume that the bitterness of the bitter lesson is not for engineers but for subject matter experts. I can only imagine how it would feel to discover that your decades of hard-earned expertise don't amount to a whole…
Within a meter or so, maybe a little more at times? But yeah I had an intuition that it was subnormal shenanigans, but didn't spend too long trying to diagnose, since it was easy enough to move everything a few meters…
It was a prototype for a VR game in which you toss objects and I never drilled down far enough to see the implementation, since I just used the sample prefabs that come with the XR Interaction Toolkit. If you ever…
Interesting. When I first got started with Unity I found really buggy behavior if you do any kind of physics calculations near world origin (0, 0, 0). It has a weird gravity well effect if you get too near it. I never…
If we're fair, this is one of the better examples. It looked reasonably useful until it got to the 'CI / GitHub Actions' section. Many readmes take a very long time to describe anything useful, like how to get started…
I recently tried to learn gamedev with Claude as a tutor of sorts. It didn't end well. Claude confidently led me off a cliff and I had throw the whole thing in the trash. It seems there's just no shortcut around…
The conversation around AI in games is such a polluted mess of confusion and bad faith. I would hate to have to answer such an interview question. Recently I came across a game on Steam that was getting review-bombed…
Goons never die, they just go to HN and regroup
I go to EGS once a week or so just to see which free game is on offer, and the experience is only barely tolerable. If you're giving away free games and can barely manage to attract people to your storefront, you might…
Yeah pretty hard to imagine Claude making sense of BYOB
Can confirm- I took both of those classes and don't remember any math beyond big O, which only technically counts.
The praise heaped on Spec Ops makes me embarrassed for games as a medium. This is a game that forces you to commit mass murder in order to progress the storyline, pretends that something profound has just been…
Where are you using it? Is Gemini CLI at a usable state? It was a frustrating, miserable experience last time I gave it a shot. Antigravity seems significantly better in comparison, but with lower usage limits. If I run…
> Since this was mostly contained within one city (Detroit) It's concentrated in Detroit but also distributed throughout the state, as you can observe in the census.gov slides. The devastation is regional. It's been a…
Yeah I mean, I think procgen is cool tech, but there's a reason we don't talk about Daggerfall the same way we talk about Morrowind
Unless you intend to build "industrial real-time 3D applications like employee training, product configurators and embedded systems." In which case you must use the Industry License, for which you must pay "Custom…
Interesting. I'm new to this and trying to get a grasp of the situation but there's a ton of noise. What's wrong with Netcode for GameObjects, and what are the odds I'll regret going with it?
Just a polite heads-up in case you weren't aware: for non-game usage of Unity, the licensing situation is... a little complicated. That goes for the engine as well as a lot of the stuff I've seen in the Asset Store.…
Weirdly, MSPaint (or whatever it is now) is really good at this (with, I assume, an AI model)
This reminds me of my experience trying to generate a reference photo for a 3d model. I told Nano Banana to generate an image of the character with his feet shoulder width apart. It ended up generating him with his feet…
This has been my experience too. The new models don't spit out nightmare fuel as often, but they aren't nearly as creative either. They seem to be very good at creating stock photos and not much else
I was in your shoes about a year ago with an A1 mini, getting into OpenSCAD to make my own keycaps. If you're getting into OpenSCAD I'd highly recommend getting Belfry ASAP. https://github.com/BelfrySCAD/BOSL2/wiki I…
As a programmer I'd be happy with an API, so I can keep working in the environment I'm accustomed to. Programmers can get very picky when it comes to their ergonomics, so it would be wise to let them handle this part.…
Yeah the "Crash to Desktop" comedy spell wasn't added to the game for no good reason. I do credit their sense of humor about it though.