At this point, I'll only use an Apple product if my work pays for it.
In terms of getting paid: As a content creator, I'd like the barrier to entry to be as small as possible. Youtube Views being the lowest, what's the draw for this over Patreon, or even a Paypal?
So Sparse Voxel Oct-trees (SVOs) have been around for a while now. NVIDIA heavily invested in researchers for this. However, the existing workflow for game / movie assets is polygonal in nature, making this a really…
At this point, I'll only use an Apple product if my work pays for it.
In terms of getting paid: As a content creator, I'd like the barrier to entry to be as small as possible. Youtube Views being the lowest, what's the draw for this over Patreon, or even a Paypal?
So Sparse Voxel Oct-trees (SVOs) have been around for a while now. NVIDIA heavily invested in researchers for this. However, the existing workflow for game / movie assets is polygonal in nature, making this a really…