The slice of humanity on VRChat is significantly more neurotic and hypersexual than the average Gen-Xer ranting on Facebook. They’re also more OK being inappropriate around young children, the other large VRChat…
When the service is full of kids anyway and the operator knows this, the situation changes. Also many adults (me, other users I’ve spoken with in-game) would like the option to filter NSFW content, as on practically…
The same kids whose parents bought them an XBox or PlayStation. The Quest 2 is cheaper than both at $300. It’s standalone so you don’t need a PC. There’s been a sea change in the VR player base since the first Quest…
As with all DRM, it will pose no real obstacle to abusers will inconveniencing regular users (in this case, people using quality-of-life mods).
I submit that the problem is actually bigger than you think, there are in fact more malicious mods than you realize, and drastic measures should be taken. I don’t think EAC is the right fix and I think it’s being made…
It sounds like you’re a VRChat mod user who is unhappy with the new update, and thinks I am defending it based on the bad mods it will ban. This is not what is happening. I am ambivalent to negative on EAC. The purpose…
Yes, to an extent it’s more of the same, just more immersive. If you’re an adult, the bad stuff is white noise for the most part. If you’re a kid, it can be scary and potentially dangerous. The game is advertised with…
[dead]
It doesn’t. I’m talking about a problem that’s inherent to the base game, and unfortunately not widely known.
Tangentially to EAC, I've commented downthread several times on the danger to children and lax moderation of VRChat, but just to drive the point home, search "VRCat" on PornHub and you'll find all sorts of videos…
>You have no idea what you're talking about regarding mods. Like, at all. Enlighten us!
A certain type of community is drawn to a particular kind of platform. In this case, an exploitable platform filled with children and near-zero moderation of sexualized content. As you know, VRChat doesn't even have an…
You're sort of proving my point here. "Second Life Is Plagued by Security Flaws, Ex-Employee Says; A former infosec director at Linden Lab alleges the company mishandled user data and turned a blind eye to simulated sex…
Some good memes about this on the VRChat subreddit, which was locked to new submission fifteen minutes ago in response to the overwhelming community outrage: https://www.reddit.com/r/VRchat/
VRChat doesn't reflect human nature overall, just those who fail adapt to the mainstream and hide out online 24/7. High overlap with Second Life, 4channers, and heavy Discord users, less of an overlap with people who…
That was five years ago. Now it's about screaming kids, adults grooming children, and sitting in front of mirrors in hypersexualized avatars.
VRChat is jam-packed with malicious users who use modded clients or run Wireshark to dox and harass people using their IP. Imagine an adult telling a little kid in VR, "I know where you live, it's in X city" and then…
The ugly parts have taken over. The Second Life users have moved in and now dominate many spaces, along with tons of kids ("Questies") and the usual always-online contingent of furries, extremists of various sorts, and…
As a frequent VRChat user: the problem is entirely sloppy API design, poor to nonexistent moderation, a security team detached from reality (the team lead posts often in the VRChat Discord, or used to), and the…
One of their competitors, Neos, already has some kind of built-in cryptocurrency: https://neos.com/#neos-credits The selling point of Neos used to be that it allowed 10-point full-body tracking (as opposed to 6-point)…
The slice of humanity on VRChat is significantly more neurotic and hypersexual than the average Gen-Xer ranting on Facebook. They’re also more OK being inappropriate around young children, the other large VRChat…
When the service is full of kids anyway and the operator knows this, the situation changes. Also many adults (me, other users I’ve spoken with in-game) would like the option to filter NSFW content, as on practically…
The same kids whose parents bought them an XBox or PlayStation. The Quest 2 is cheaper than both at $300. It’s standalone so you don’t need a PC. There’s been a sea change in the VR player base since the first Quest…
As with all DRM, it will pose no real obstacle to abusers will inconveniencing regular users (in this case, people using quality-of-life mods).
I submit that the problem is actually bigger than you think, there are in fact more malicious mods than you realize, and drastic measures should be taken. I don’t think EAC is the right fix and I think it’s being made…
It sounds like you’re a VRChat mod user who is unhappy with the new update, and thinks I am defending it based on the bad mods it will ban. This is not what is happening. I am ambivalent to negative on EAC. The purpose…
Yes, to an extent it’s more of the same, just more immersive. If you’re an adult, the bad stuff is white noise for the most part. If you’re a kid, it can be scary and potentially dangerous. The game is advertised with…
[dead]
[dead]
It doesn’t. I’m talking about a problem that’s inherent to the base game, and unfortunately not widely known.
Tangentially to EAC, I've commented downthread several times on the danger to children and lax moderation of VRChat, but just to drive the point home, search "VRCat" on PornHub and you'll find all sorts of videos…
>You have no idea what you're talking about regarding mods. Like, at all. Enlighten us!
A certain type of community is drawn to a particular kind of platform. In this case, an exploitable platform filled with children and near-zero moderation of sexualized content. As you know, VRChat doesn't even have an…
You're sort of proving my point here. "Second Life Is Plagued by Security Flaws, Ex-Employee Says; A former infosec director at Linden Lab alleges the company mishandled user data and turned a blind eye to simulated sex…
Some good memes about this on the VRChat subreddit, which was locked to new submission fifteen minutes ago in response to the overwhelming community outrage: https://www.reddit.com/r/VRchat/
VRChat doesn't reflect human nature overall, just those who fail adapt to the mainstream and hide out online 24/7. High overlap with Second Life, 4channers, and heavy Discord users, less of an overlap with people who…
That was five years ago. Now it's about screaming kids, adults grooming children, and sitting in front of mirrors in hypersexualized avatars.
VRChat is jam-packed with malicious users who use modded clients or run Wireshark to dox and harass people using their IP. Imagine an adult telling a little kid in VR, "I know where you live, it's in X city" and then…
The ugly parts have taken over. The Second Life users have moved in and now dominate many spaces, along with tons of kids ("Questies") and the usual always-online contingent of furries, extremists of various sorts, and…
As a frequent VRChat user: the problem is entirely sloppy API design, poor to nonexistent moderation, a security team detached from reality (the team lead posts often in the VRChat Discord, or used to), and the…
[dead]
One of their competitors, Neos, already has some kind of built-in cryptocurrency: https://neos.com/#neos-credits The selling point of Neos used to be that it allowed 10-point full-body tracking (as opposed to 6-point)…