Thank you for your suggestions! I will try the Alt+Tab alternative to scratchpads. However the spatial memory concern I talked about isn't exactly of losing windows and trying to find them. The script you mentioned…
For people that went from i3wm to Niri, I would love to be convinced. Being a i3wm(now sway) user, I tried Niri but found the following points a little bit uncanny: - (Cropping) Sometimes when I scroll by shifting…
I see a KRAZAM video idea here
Yes! I am aware of that functionality, and I've tried it, but this just substitutes the Godot code editor with an external one while keeping the rest of the Godot editor. In short terms, Godot development workflow has…
I wonder the same thing, but with an emphasis on app mobile development. Godot from project setup to running on my Android is way more effortless/lightweight experience than doing the way of AndroidStudio and/or Flutter…
I would love something like that for Lua. Am I wrong to think that these language simplifications turn thing harder? I would prefer to teach a real programming language, although introducing only a subset of features.…
A gallery/workflow example would be great on the landing page.
Thank you for your suggestions! I will try the Alt+Tab alternative to scratchpads. However the spatial memory concern I talked about isn't exactly of losing windows and trying to find them. The script you mentioned…
For people that went from i3wm to Niri, I would love to be convinced. Being a i3wm(now sway) user, I tried Niri but found the following points a little bit uncanny: - (Cropping) Sometimes when I scroll by shifting…
I see a KRAZAM video idea here
Yes! I am aware of that functionality, and I've tried it, but this just substitutes the Godot code editor with an external one while keeping the rest of the Godot editor. In short terms, Godot development workflow has…
I wonder the same thing, but with an emphasis on app mobile development. Godot from project setup to running on my Android is way more effortless/lightweight experience than doing the way of AndroidStudio and/or Flutter…
I would love something like that for Lua. Am I wrong to think that these language simplifications turn thing harder? I would prefer to teach a real programming language, although introducing only a subset of features.…
A gallery/workflow example would be great on the landing page.