If that's the case (I think it is but correct me if I'm wrong) wouldn't it make more sense to compute the Eigen-representation of each training face first, then average those Eigen face representations as opposed to the…
Just to make sure I'm understanding how this works: 1. Faces are simply averaged for "Yes" and "No" training swipes. 2. Each one of these two "average" faces are mapped to an Eigen space (where the Eigen vectors are…
Dude has had an interesting life. Bio from his webpage: Michaels career, not only as an artist, is a rather unusual one: born in 1969 in Vienna, he got interested in technology, especially electronics and mathematics,…
MusicXML has been around for over ten years... http://en.wikipedia.org/wiki/Musicxml#History
This seems cool, though I don't entirely understand it. "Generates raw WAV output by hooking malloc() and read()." What does that mean exactly?
If that's the case (I think it is but correct me if I'm wrong) wouldn't it make more sense to compute the Eigen-representation of each training face first, then average those Eigen face representations as opposed to the…
Just to make sure I'm understanding how this works: 1. Faces are simply averaged for "Yes" and "No" training swipes. 2. Each one of these two "average" faces are mapped to an Eigen space (where the Eigen vectors are…
Dude has had an interesting life. Bio from his webpage: Michaels career, not only as an artist, is a rather unusual one: born in 1969 in Vienna, he got interested in technology, especially electronics and mathematics,…
MusicXML has been around for over ten years... http://en.wikipedia.org/wiki/Musicxml#History
This seems cool, though I don't entirely understand it. "Generates raw WAV output by hooking malloc() and read()." What does that mean exactly?